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🎮 Unlock pro-level game dev secrets & never let your project fizzle out!
Game Programming Patterns is a 354-page expert guide by Robert Nystrom that demystifies complex game development challenges with practical, proven design patterns. Featuring clear C++ pseudo-code and real-world examples from AAA titles, it covers everything from game loops and component systems to spatial partitioning and scripting engines. Highly rated and ranked #4 in Game Programming books, this resource is essential for developers aiming to write clean, maintainable, and high-performance game code across platforms.
| Best Sellers Rank | #51,520 in Books ( See Top 100 in Books ) #5 in Game Programming #31 in Software Development (Books) #159 in Video & Computer Games |
| Customer Reviews | 4.7 4.7 out of 5 stars (1,559) |
| Dimensions | 7.5 x 0.8 x 9.25 inches |
| Edition | 1st |
| ISBN-10 | 0990582906 |
| ISBN-13 | 978-0990582908 |
| Item Weight | 1.38 pounds |
| Language | English |
| Print length | 354 pages |
| Publication date | November 2, 2014 |
| Publisher | Genever Benning |
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